Name = PORT TOWN 4
Description = TRAP ROAD
JDescription = 
Source = 2000 Nintendo. reverse version 2005 Philippe Brodier

Venue = 1 - Port Town
Sky = 7 - Light Blue
ROM_Music = 3 - Port Town
EK_Music = 35 - Regeneration

Horizon_Count = 0
CTL_Point_Count = 44


CTL_Point 1
X = -1077.000
Y = 0.000
Z = -64.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -1077.000
Y = 0.000
Z = 255.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 1 - Lap Marker

CTL_Point 3
X = -1078.000
Y = 0.000
Z = 352.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides

CTL_Point 4
X = -1077.000
Y = 0.000
Z = 585.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 5
X = -1061.000
Y = 0.000
Z = 785.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
TrapField = 0 - Center

CTL_Point 6
X = -949.000
Y = 0.000
Z = 825.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
TrapField = 0 - Center

CTL_Point 7
X = -871.000
Y = 0.000
Z = 707.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 8
X = -806.000
Y = 0.000
Z = 567.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 9
X = -724.000
Y = 0.000
Z = 556.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
TrapField = 0 - Center

CTL_Point 10
X = -639.000
Y = 0.000
Z = 623.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 11
X = -466.000
Y = 0.000
Z = 630.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 0 - Center

CTL_Point 12
X = -273.000
Y = 0.000
Z = 637.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 0 - Center

CTL_Point 13
X = -184.000
Y = 0.000
Z = 752.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 0 - Center

CTL_Point 14
X = -100.000
Y = 0.000
Z = 754.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 0 - Center

CTL_Point 15
X = -29.000
Y = 0.000
Z = 676.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 16
X = 161.000
Y = 11.000
Z = 659.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
TrapField = 0 - Center

CTL_Point 17
X = 423.000
Y = 25.000
Z = 659.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 4 - Overhead Monitors

CTL_Point 18
X = 673.000
Y = 0.000
Z = 635.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 19
X = 691.000
Y = 9.000
Z = 464.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 20
X = 914.000
Y = 21.000
Z = 441.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 21
X = 1073.000
Y = 15.000
Z = 435.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 22
X = 1149.000
Y = 10.000
Z = 371.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 14 - Orange Skyscraper (Right Side)

CTL_Point 23
X = 1094.000
Y = 5.000
Z = 274.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 24
X = 923.000
Y = 0.000
Z = 235.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides

CTL_Point 25
X = 673.000
Y = 0.000
Z = -64.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 26
X = 373.000
Y = 0.000
Z = -64.500
LeftWidth = 46.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 27
X = 323.000
Y = 0.000
Z = -214.500
LeftWidth = 82.0
RightWidth = 46.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 8 - Pyramid (Right Side)

CTL_Point 28
X = 535.000
Y = 0.000
Z = -321.500
LeftWidth = 13.0
RightWidth = 13.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 29
X = 603.000
Y = 20.000
Z = -514.000
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 30
X = 574.000
Y = 30.000
Z = -691.000
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 3 - Short Building (Both Sides)

CTL_Point 31
X = 493.000
Y = 20.000
Z = -756.500
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 32
X = 373.000
Y = 13.000
Z = -764.500
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 33
X = 74.000
Y = 0.000
Z = -764.500
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 34
X = -27.000
Y = 0.000
Z = -797.500
LeftWidth = 5.0
RightWidth = 75.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side

CTL_Point 35
X = -227.000
Y = 0.000
Z = -797.500
LeftWidth = 5.0
RightWidth = 75.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 36
X = -327.000
Y = 0.000
Z = -764.500
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 37
X = -585.000
Y = 38.000
Z = -762.500
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 3 - Spinning Billboard

CTL_Point 38
X = -727.000
Y = 0.000
Z = -771.500
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 39
X = -805.000
Y = 0.000
Z = -787.500
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side

CTL_Point 40
X = -991.000
Y = 0.000
Z = -825.500
LeftWidth = 45.0
RightWidth = 75.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side

CTL_Point 41
X = -1127.000
Y = 0.000
Z = -764.500
LeftWidth = 56.0
RightWidth = 104.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side

CTL_Point 42
X = -1149.000
Y = 0.000
Z = -600.500
LeftWidth = 35.0
RightWidth = 91.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side

CTL_Point 43
X = -1075.000
Y = 0.000
Z = -425.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 44
X = -1077.000
Y = 0.000
Z = -264.500
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C